* tunnel endpoints. It has less protocol overhead than IPSec in Tunnel
* mode and allows tunneling of every ETHER TYPE protocol (e.g.
* ethernet, ip, arp ...). satp directly includes cryptography and
- * message authentication based on the methodes used by SRTP. It is
+ * message authentication based on the methods used by SRTP. It is
* intended to deliver a generic, scaleable and secure solution for
* tunneling and relaying of packets of any protocol.
*
*
- * Copyright (C) 2007-2009 Othmar Gsenger, Erwin Nindl,
+ * Copyright (C) 2007-2014 Markus Grüneis, Othmar Gsenger, Erwin Nindl,
* Christian Pointner <satp@wirdorange.org>
*
* This file is part of Anytun.
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with anytun. If not, see <http://www.gnu.org/licenses/>.
+ * along with Anytun. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * In addition, as a special exception, the copyright holders give
+ * permission to link the code of portions of this program with the
+ * OpenSSL library under certain conditions as described in each
+ * individual source file, and distribute linked combinations
+ * including the two.
+ * You must obey the GNU General Public License in all respects
+ * for all of the code used other than OpenSSL. If you modify
+ * file(s) with this exception, you may extend this exception to your
+ * version of the file(s), but you are not obligated to do so. If you
+ * do not wish to do so, delete this exception statement from your
+ * version. If you delete this exception statement from all source
+ * files in the program, then also delete it here.
*/
#ifndef ANYTUN_syncQueue_h_INCLUDED
class SyncQueue
{
public:
- SyncQueue():syncServer_(NULL) {};
- ~SyncQueue() {};
+ SyncQueue():syncServer_(NULL) {};
+ ~SyncQueue() {};
static SyncQueue& instance();
- void setSyncServerPtr(SyncServer *);
- void push(const std::string & );
- void push(const SyncCommand & );
- std::string pop();
- bool empty();
+ void setSyncServerPtr(SyncServer*);
+ void push(const std::string&);
+ void push(const SyncCommand&);
+ std::string pop();
+ bool empty();
private:
- static Mutex instMutex;
- static SyncQueue* inst;
- class instanceCleaner {
- public: ~instanceCleaner() {
- if(SyncQueue::inst != 0)
- delete SyncQueue::inst;
- }
- };
- SyncQueue(const SyncQueue &s);
- void operator=(const SyncQueue &s);
+ SyncQueue(const SyncQueue& s);
+ void operator=(const SyncQueue& s);
Mutex mutex_;
- SyncServer * syncServer_;
+ SyncServer* syncServer_;
};
extern SyncQueue& gSyncQueue;