* tunnel endpoints. It has less protocol overhead than IPSec in Tunnel
* mode and allows tunneling of every ETHER TYPE protocol (e.g.
* ethernet, ip, arp ...). satp directly includes cryptography and
- * message authentication based on the methodes used by SRTP. It is
+ * message authentication based on the methods used by SRTP. It is
* intended to deliver a generic, scaleable and secure solution for
* tunneling and relaying of packets of any protocol.
*
*
- * Copyright (C) 2007-2009 Othmar Gsenger, Erwin Nindl,
+ * Copyright (C) 2007-2014 Markus Grüneis, Othmar Gsenger, Erwin Nindl,
* Christian Pointner <satp@wirdorange.org>
*
* This file is part of Anytun.
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with anytun. If not, see <http://www.gnu.org/licenses/>.
+ * along with Anytun. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * In addition, as a special exception, the copyright holders give
+ * permission to link the code of portions of this program with the
+ * OpenSSL library under certain conditions as described in each
+ * individual source file, and distribute linked combinations
+ * including the two.
+ * You must obey the GNU General Public License in all respects
+ * for all of the code used other than OpenSSL. If you modify
+ * file(s) with this exception, you may extend this exception to your
+ * version of the file(s), but you are not obligated to do so. If you
+ * do not wish to do so, delete this exception statement from your
+ * version. If you delete this exception statement from all source
+ * files in the program, then also delete it here.
*/
#include "syncServer.h"
//using asio::ip::tcp;
-SyncServer::SyncServer(std::string localaddr, std::string port, ConnectCallback onConnect)
+SyncServer::SyncServer(std::string localaddr, std::string port, ConnectCallback onConnect)
: onConnect_(onConnect)
{
gResolver.resolveTcp(localaddr, port, boost::bind(&SyncServer::onResolve, this, _1), boost::bind(&SyncServer::onResolvError, this, _1));
}
-SyncServer::~SyncServer()
+SyncServer::~SyncServer()
{
std::list<AcceptorsElement>::iterator it = acceptors_.begin();
- for(;it != acceptors_.end(); ++it) {
-/// this might be a needed by a running thread, TODO cleanup
-// delete(it->acceptor_);
+ for(; it != acceptors_.end(); ++it) {
+ /// this might be a needed by a running thread, TODO cleanup
+ // delete(it->acceptor_);
}
}
-void SyncServer::onResolve(SyncTcpConnection::proto::resolver::iterator& it)
+void SyncServer::onResolve(SyncTcpConnection::proto::resolver::iterator it)
{
while(it != SyncTcpConnection::proto::resolver::iterator()) {
SyncTcpConnection::proto::endpoint e = *it;
-
+
AcceptorsElement acceptor;
acceptor.acceptor_ = new SyncTcpConnection::proto::acceptor(io_service_);
- if(!acceptor.acceptor_)
+ if(!acceptor.acceptor_) {
AnytunError::throwErr() << "memory error";
+ }
acceptor.acceptor_->open(e.protocol());
-#ifndef _MSC_VER
- if(e.protocol() == boost::asio::ip::tcp::v6())
+#if !defined(_MSC_VER) && !defined(MINGW)
+ if(e.protocol() == boost::asio::ip::tcp::v6()) {
acceptor.acceptor_->set_option(boost::asio::ip::v6_only(true));
+ }
#endif
acceptor.acceptor_->set_option(boost::asio::socket_base::reuse_address(true));
acceptor.acceptor_->bind(e);
void SyncServer::onResolvError(const std::runtime_error& e)
{
cLog.msg(Log::PRIO_ERROR) << "sync server bind/listen failed: " << e.what();
- // TODO: stop daemon??
+ // TODO: stop daemon??
}
void SyncServer::run()
void SyncServer::send(std::string message)
{
Lock lock(mutex_);
- for(std::list<SyncTcpConnection::pointer>::iterator it = conns_.begin() ;it != conns_.end(); ++it)
+ for(std::list<SyncTcpConnection::pointer>::iterator it = conns_.begin() ; it != conns_.end(); ++it) {
(*it)->Send(message);
+ }
}
void SyncServer::start_accept()
Lock lock(mutex_);
std::list<AcceptorsElement>::iterator it = acceptors_.begin();
- for(;it != acceptors_.end(); ++it) {
+ for(; it != acceptors_.end(); ++it) {
if(!it->started_) {
- SyncTcpConnection::pointer new_connection = SyncTcpConnection::create(it->acceptor_->io_service());
+ SyncTcpConnection::pointer new_connection = SyncTcpConnection::create(it->acceptor_->get_io_service());
conns_.push_back(new_connection);
it->acceptor_->async_accept(new_connection->socket(),
- boost::bind(&SyncServer::handle_accept, this, new_connection, boost::asio::placeholders::error, it));
+ boost::bind(&SyncServer::handle_accept, this, new_connection, boost::asio::placeholders::error, it));
it->started_ = true;
}
}
void SyncServer::handle_accept(SyncTcpConnection::pointer new_connection, const boost::system::error_code& error, std::list<AcceptorsElement>::iterator it)
{
- if (!error) {
+ if(!error) {
cLog.msg(Log::PRIO_INFO) << "new sync client connected from " << new_connection->socket().remote_endpoint();
new_connection->onConnect = onConnect_;