- ConnectionList();
- ~ConnectionList();
- static ConnectionList& instance();
- void addConnection(ConnectionParam &conn, u_int16_t mux);
- const ConnectionMap::iterator getConnection(u_int16_t mux);
- const ConnectionMap::iterator getEnd();
- ConnectionMap::iterator getEndUnlocked();
- ConnectionMap::iterator getBeginUnlocked();
- const ConnectionMap::iterator getBegin();
- ConnectionParam & getOrNewConnectionUnlocked(u_int16_t mux);
- bool empty();
- void clear();
+ ConnectionList();
+ ~ConnectionList();
+ static ConnectionList& instance();
+ void addConnection(ConnectionParam& conn, uint16_t mux);
+ const ConnectionMap::iterator getConnection(uint16_t mux);
+ const ConnectionMap::iterator getEnd();
+ ConnectionMap::iterator getEndUnlocked();
+ ConnectionMap::iterator getBeginUnlocked();
+ const ConnectionMap::iterator getBegin();
+ ConnectionParam& getOrNewConnectionUnlocked(uint16_t mux);
+ bool empty();
+ void clear();